My 2D Platformer Assignment:

My modifications are:

1. Created 2 completely different levels;

2. Created text over-head to explain to the player what is happening and where to go;

3. Second level is a chase scene to the end, no other checkpoints on this one, the aim is to make the player hurry and feel agitated into taking fast decisions;

4 Made a move script to make the dangerous liquid move up towards the goal;

Credits: Bitulescu Alexandru

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Windows.zip 30 MB

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